Not much else to say about the games except that they were fun and we both tried out new bits and pieces.
Showing posts with label Tactics. Show all posts
Showing posts with label Tactics. Show all posts
Monday, 23 April 2012
Games 5 and 6: Simonster's Beastmen
Games five and six were both fairly comprehensive wins at 1500 points against Simonster. I tried out a Silver Helm unit with a Prince with Radient Gem (Death), Temrakor's Gauntlets and Ring of Corin. This combo killed his Archmage early on both games before popping his BSB's banner. I also tried out units of five reavers, in both games they died to the Ruby Ring and fled off board. Waste of points in small units I think.
Game 7: Ant's Dwarfs
| Deployment |
Thursday, 12 April 2012
Hocus Focus: Ellyrian Reavers
So one thing that caused some discussion with all my opponents was my Reaver units. Generally thought of as a strong contender for the title of worst fast cav in the game and 21 points a model at their most useful they are easy to kill, inefficient in combat and expensive. Why then do I think they do a job for High Elves?
Lores of Magic: Shadow Magic
Shadow is so good its extra comp'd by the ETC. It is used heavily by armies relying on str 3 guys or who need every advantage they can get in combat. It jumped out at me when I read the lores as a top choice for the Asur but after four games using it I have some doubts...
Game Four: Neil's Warriors of Chaos
Hs army immediately looks a tough nut and I settle in for a tight game, aiming to squeek a win through points denial. Unfortunatly I look to my right at table 2 and see Rob looking like winning big with his Lizardmen of Doom. Since he is on more points I push for a win of between 4-600 points. He later draws so I needn't have taken the risks I did, the final of which probably cost me the game.
Game Three: Daz's Tomb Kings
Daz is a great player, Simon has mentioned him on his blog a few times and he blogs as well. One thing he tells me right away is that I have only four points of standards etc. Meaning if I loose the unit of archers with the general I will loose the game. It appears he tries to terror bomb me off the table. I play along to get him to commit so I can sneak behind and butcher his general and a standard for a win.
Game Two: Wargame Insomniac's High Elves
I know Wargame Insomniac well as we used to play in the same dungeons and dragons group. We chat a little about us having very different takes on the High Elf list despite the low points value, which puts us a little behind the ball in terms of time, something that I would have to play very quickly as the game went on to come back from and squeeze the game into the time slot.
Sunday, 1 April 2012
The List: Iteration 1
After the game with Simon I felt the BSB wasn't wholly worth it. It also felt like my items were somwhat wrong. Time for a reshuffle...
Wednesday, 28 March 2012
Lores of Magic: High Magic
This is the first in a series of articles on the lores of magic in 8th edition. Getting a selection of 9 lores plus the true magic has always been a strength of the High Elves. Since I am new to 8th edition I am starting with High Magic...
Tuesday, 27 March 2012
The List
Simon has convinced me to pick up my movement trays and assemble dirty dirty square based fun. I have some bits and bobs from as far back as 5th edition which have been tucked away. On top of that I have some ebay auctions to win for Reavers and Princes. Time for a list...
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